FRCTL has released GRN, a granular effect plugin that breaks incoming audio into grains (10-500ms fragments) and rearranges them with pitch shifting, stereo scatter, and time manipulation.
Key Features:
- Tempo sync with note divisions (1/1 to 1/32).
- Scale quantization (force grains to Major/Minor scales).
- Reverse grain playback.
- Pitch jitter (randomize grain tuning up to 12 semitones).
- Built-in HP/LP filters.
- Real-time waveform and grain visualization.
Core Controls:
- Size – Grain length (10-500ms).
- Density – Grains per second (0.5-50, tempo-syncable).
- Spread – Stereo width.
- Spray – Time scatter (how far back in 2-second buffer grains are pulled from).
- Pitch – Global shift ±24 semitones.
- Mix – Dry/wet.
What It’s Good For:
- Evolving ambient textures from static sounds.
- Rhythmic glitch effects synced to tempo.
- Sound design for film/games.
- Making drum loops into pitched instruments (scale quantize).
- Controlled chaos.
The Spray parameter is what makes it different – instead of just freezing audio, it pulls grains from random moments in the buffer, creating evolving unpredictable textures.
Pricing & Availability
GRN is available for the introductory price of $9.99 for macOS, Windows and Linux as a VST3 plugin (Reg. $29).
YouTube.com/watch?v=dUl55cZ_HWU
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