Jeff McClintock Releases SynthEdit 1.6 Beta – Adds Native macOS Support

Jeff McClintock has announced that SynthEdit 1.6 is now in beta. It is the first version of SynthEdit to run natively on macOS, after more than three decades as a Windows application.

SynthEdit is a visual environment for building synthesizers and effects. You patch modules together on a canvas, design a front panel, and export the result as a VST3 or Audio Unit plugin.

Version 1.6 is the current beta track, running in parallel with the stable 1.5 Release.

New in version 1.6:

  • Native macOS — runs on Apple Silicon, exports VST3 and Audio Unit plugins, ships as a single signed .dmg.
  • New Wavetable Oscillator — built-in test waveforms (saw, sine, square, noise and others), an anti-aliasing mip at the top end.
  • Resizable plugin windows — VST3 and AU plugins resize cleanly, with DPI-aware refresh when the host changes scale.
  • WASAPI driver support added on Windows.
  • Live hoverscopes — hover over any pin or wire to see the signal on a miniature live scope, now including GUI and IO modules.
  • Project-specific skins — a sister folder beside your project (e.g. mysynth.skin/) is searched first for skins and fonts, with a _fallback skin for custom assets and a new “Browse to Project Skin” menu item.

An experimental Linux preview — an early x64 build, not feature-complete — is free to try while in preview.

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