Imaginando updates VS – Visual Synthesizer to v2.2.0 – Texture support in shaders, drag and drop media, BPM detection and more. ͏͏͏ ͏ ͏ ͏ ͏ ͏

Imaginando has updated VS (Visual Synthesizer) to v2.2.0, featuring texture support inside shaders, drag and drop media, BPM detection, and a handful of improvements that make the whole thing feel snappier.

New in VS 2.2.0

  • You can now load an image directly into a shader via the imageTex uniform, opening up a whole new category of texture-based effects. Speaking of which, there’s a new Texture Effects material category to go along with it.
  • Drag and drop now works on layer items, so getting media into your patches is a lot less fiddly. VS patch files can also be opened directly from Finder, Explorer, which is something people have been asking for.
  • On the audio side, there’s now a BPM analyser in the player, an auto play on load option, and the ability to mute audio output independently from your mix.
  • Windows users get Direct3D 12 as the default renderer now, and Spout input performance has been improved noticeably.
  • A few smaller things:
    • Resetting the shader cache now takes effect right away.
    • The material browser loads faster.
    • Patch exports now include assets via the new .vpfe format.
    • You can also choose which audio output channel VS 2 sends to.

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